Jaymis Goertz will demonstrate his pop bottle launcher, a fun project you can build at home!
12:00pm Laser cutter Demonstration
Mark Pitcher will show you how he put together a simple project on our laser cutter, to give you an idea of the sorts of things we can make with this versatile tool.
1:30pm Agnes Niewiadomski’s Artist Talk
Agnes talks about her work currently exhibited at Kwartzlab.
1:45pm Artist in Residence, Michael Hornyak
Michael will give a short talk about Hyper-interactive Reality, his work and what we can expect during his residency.
2:00pm Isabella Stefanescu
Isabella Stefanescu is a local artist and a founder of the Globe Studios. Her recent work has included The Euphonopen, which is a drawing instrument that produces music as it draws. Her next project is The Lineage Machine: a device to record the movements of an artist’s hand while drawing, and a robotic arm that plays those movements back. Isabella received a grant for The Lineage Machine from the KW Awesome Foundation. We’re thrilled to have her give a talk during our opening.
3:00pm Laser Cutter Demonstration 2
Mark will be giving another demonstration of the laser.
5:00pm Open House Ends
7:00pm PARTY BEGINS!
Throughout the day
All throughout the day, from 11:00am-5:00pm, we’ll have tours and refreshments. Agnes will be demonstrating string word art, James Bastow will be running his 3D printer, robotics expert Karl Williams will be showing off his robot gripper arm, and you’re welcome to bring in your awesome projects to impress us and anyone who happens to come in.
Local author RJ Anderson will be at Kwartzlab during a very special Tuesday Open Night, February 26th at 7pm to celebrate the launch of her new book, Quicksilver.
Quicksilver features several pivotal scenes in a makerspace very much like Kwartzlab. Rebecca visited our old Boehmer Box location last year to do some research and get a tour. In the book, she describes it as “fantastically squalid,” which I find incredibly charming. So while she’s somewhat disappointed she can’t give her readers a tour of our former space which she was able to describe so evocatively, I’m thrilled that we can have her give a reading at our new, significantly less squalid location.
Also, as noted, there will be cake!
To RSVP, please either sign up for the Facebook event or email the address in the e-vite above. (You won’t be turned away if you don’t RSVP, but it will help us determine how much cake we need. Thanks!)
Michael Hornyak is a master programmer who has been coding for over 25 years, creating graphics, 3D animation, 3D modeling, user interfaces, websites, sound engineering, music composition, multimedia, and pioneering an evolved virtual reality system that he calls Hyper Interactive Reality, or “HiR” for short.
HiR is a new paradigm in human-computer interaction, it will provide alternative ways to do work and have fun. It is 2D, 3D, 4D and beyond. Control of a computer is possible via motions of the body, voice control, sensors or traditional input devices. HiR is a graphical 3D environment that transforms your computer into an advanced “virtual reality” work-play-place in which your imagination can go wild. Complete control of your media in an outside-the-box kind of way.
Check out a video of Michael’s work in progress here: http://hyperinteractivereality.com/videos/
Michael will be demonstrating his HiR system at our grand re-opening party on Saturday, February 16th during our open house which runs 11am-5pm. And will also be giving a short talk at 1:45pm about his work and his plans for his residency with us, which will conclude at the end of April.
Kwartzlab Radio is here!. Inspired by the recordings done by Robert “Gus” Gissing with other members of Kwartzlab which was called “The Heavy Lab”. Kwartzlab Radio will continue with our members and artists-in-residence talking about the things that they are interested in and working on. It’s a get to know us kind of show and I hope you will enjoy.
In the first episode Darcy Casselman and I talk about the formation, culture and history behind kwartzlab.
In just a couple weeks, we’ll be hosting our grand opening in our new space! After almost 2 months of build-out, moving and set-up, we’ll be up and fully operational again. And we’d like you to celebrate with us.
Open House: 11am till 5pm
During the day, we’ll be holding an open house, with tours, equipment demos and some small projects for you to make and build!
In the evening, we’ll be partying like only Kwartzlab can. Whether you’re enjoying our kick-ass sound system in our fantastic new front space or chilling and socializing in our comfy new lounge upstairs, it’ll be a great time. We’ll have some hors d’ouevres and a cash bar and maybe even cookies baked in our new kitchen!
Best of all, we’ll have live music, featuring local bands Post Normal opening for Binary Forest. Here are a couple amazing tracks from Binary Forest:
Come join us at 33 Kent Ave. in Kitchener on February 16th for an awesome day of partying and making to celebrate the new Kwartzlab!
I’ve been continuing to work out the format of the Tama-Go figure ROM. Using the figure simulation circuit I set up in my last post, and a digital logic analyzer, I’ve determined the purpose of most of the data in the figure ROM.
If anyone can lift a box, the move will be starting at 8:30 today at ye olde Boehmer Box Factory. Not the new Boehmer Box Factory (http://www.boehmerbox.com/). That’s still very much in operation making boxes, thank you very much.
We’ll be moving to our new location at Kent & Charles Street, the former Pandora Press, and blessing it with our bins, boxes and brakes.
We’re working hard so we can get the buildout done and move in to Kent Ave. by the end of the month.
This is more or less what we’re building towards. It’s changed a little bit since printing, but the general layout is going to stay the same.
We have wireless working now. Wired networking is going in next week.
Mark is experimenting with his sprayer, working on painting the ceiling. Black painted rafters worked rather well at the old place, so we’re trying the same thing here. But we may need to touch up the walls when we’re done…